FINNT (YC W22)

Student Banking App Built for students and their people.

DATE

Oct 2022 - Dec 2023

USERS

College students

SOFTWARE

Figma

Principle

Jira

Slack

Maze

SKILLS

UX/UI

User Experience

User Research

User Interface

Context


Finnt is a banking application designed to help American students better manage and transfer their money, particularly in the context of student associations and shared accommodation.





Challenges & My Role as Founding Designer


As founding product designer, my role was not limited to UX/UI, but covered product and strategic aspects:

My design role :


My role in product & strategy :







Methodology & Project Scoping


At Finnt, we adopted an Agile/Scrum methodology to ensure flexibility and responsiveness to user feedback and market shifts. This approach allowed us to:




1 - Understanding Users


Rather than relying on a rigid framework, we took a hands-on approach:

To establish a solid user base, we aimed to integrate them from the very beginning of the project and new features, ensuring they were deeply involved throughout the process. To create a solid foundation, we engaged users from the start, incorporating their feedback into early product and feature development.


Key Insights & Findings

These insights allowed us to prioritize essential features for our MVP.

Example of a typical day of a user





2 - Design & Prototyping

After identifying user needs, we quickly moved to creating, prototyping, and testing our ideas to:


Phase 1: Mapping Product Needs


Phase 2: Iterative Project Development


One of the lessons learned during this phase was :

The product vision evolves quickly and must remain flexible.

Testing Finnt with user


Setting Up a Design System (UI Kit)


To ensure fast delivery and visual consistency, we established a UI Kit:

This allowed us to focus on product-related decisions rather than endless visual discussions.

Finnt antomy (menu) in our design system





3 - Achieving Product-Market Fit and Iterating Quickly


How did we know we had our product-market fit?


We followed key signals:

To mesure this we used Mixe panel.

Mix Panel screenshot - Retention users



Our Go to market strategy?


We had implemented several systems to enable user acquisition:

Finnt in Stanford university





4 - The decision to pivot

After more than a year of work, it’s hard to want to pivot and 'throw everything away.' But that’s also part of being a designer—recognizing mistakes and not being afraid to start from a blank page to move forward better.

Why did we interrupt Finnt?


We had implemented several systems to enable user acquisition:

A major problem has emerged: the increase in fraudulent activity.







My learning


As a founding designer for a company, I learned a lot, both about design and the strategic decisions that had to be made:



Test and download the app